Syntheway Virtual Musical Instruments | About Us
The Beginning |
Synthesis & Sampling
|
Target Market
|
Software History
|
Location |
Affiliation

The
Beginning

Syntheway
was founded in August 2004 by Daniel Laiseca and has been
developing professional audio plug-ins for Microsoft
Windows and
Apple macOS operating systems, offering software
synthesizers and samplers for computer-based music
production environments.
Computer and synthesizer technology joining together changed
the way music is made, and is one of the fastest changing
aspects of music technology today in order a musician,
composer, sound engineer, DJ or record producer to make,
perform or record music.
The name Syntheway is a portmanteau of the words
'synthesizer' and 'way', as a path or method to create
music through their software.
Synthesis
& Sampling Techniques (Innovation, Quality and Price)
Syntheway
brings this groundbreaking technology to the musician, in the form of a software instrument, combining advanced
sampling engine
based on real instruments multi-sampled and synthesizing techniques to
create natural, synthetic and hybrid sounds.
Virtual Studio Technology by
Steinberg and Audio Units by Apple, are formats that enable
to Digital Audio Workstations the addition of these virtual
instruments and effects to applications for the production
of music. They are playable from a MIDI keyboard or other
MIDI controller via music software host application.
With
the mission of providing quality products to its valued
customers, the musical instruments and effects are developed
using the latest programming technologies.
Designing
for usability: Syntheway user interfaces are designed to be
easy to use, easy to learn, easy to remember, and helpful to
users.
In
order to maximize the customers' satisfaction, Syntheway
operates with a low overhead which allows to keep the prices
the most competitive in the market through the years. The
"try-before-you-buy" philosophy lets you try a VST software
before you buy it, in order to know whether it will meet your
needs before you pay for it.
Target Market
Its
products are used by known
artists,
composers, producers and musicians as well as music teachers and
amateurs in over
60 countries.
Software
History
It
was the sincere love of music and computers plus the compromise to create
useful and reliable tools that integrates software audio
synthesizers with audio editors and recording systems, plus
the enterprising nature of an ambitious project which drove
the company to develop and improve a series of virtual
instruments on 14 years.
The
story began in August 2004 when Realistic Virtual Piano
v0.90 (pre-alpha) was released, a sample-based acoustic
grand piano which lasted several months in its developing
stage. A few months later was
introduced the first version of DAL
Flute, a woodwind instrument combining multi-samples of real flutes
with a Digital Signal Processing engine. Subsequently, at the
end of 2004 was presented the first beta release of Fantasize SF2
Player, a SoundFont sampler.
In early 2005,
was started the development of a much-requested 'virtual
choral ensemble', and immediately after came the Magnus
Choir v0.92 Alpha released, which caught the attention of
computer musicians and was
widely accepted as a powerful generator of choral sounds. Magnus
Choir v1.0rc1 (Release Candidate) featured natural and synthetic choirs,
vocal textures and sustained vowels. Today with its revamped
version continues being one of the most popular 'Virtual Choir' on the Internet,
which has
been reviewed and hailed by prestigious specialized magazines.
Since
mid-2005 they followed: Syntheway
Strings (currently renamed Synthphonica Strings) a multisampled ensemble including Violin, Viola, Cello
& Double Bass, Master
Hammond B3 based on the legendary B3 Organ, and Zephyrus
a hybrid synthesizer with analog synthesis and sf2
oscillator.
In
the springtime 2006 was sampled Organux, designed
to create a wide range of classic and
modern organ sounds, featuring 20 predefined types of organs.
In
August 2007 Syntheway presents
ElectriKeys e-Piano
based on vintage Fender Rhodes MK1™, Hohner Clavinet
D6™, Wurlitzer™ and Yamaha™ CP-70 e-pianos.
In
early 2008 was released Percussion
Kit, a collection of instruments for creating Orchestral,
Latin, African and Mallet Percussion, including Vibraphone, Xylophone, Glockenspiel, Marimba and Tubular Bells.
After several months of careful preparation,
in July 2009 was launched RetroMagix, a
virtual Harpsichord based on the Flemish models and
designed for creating a wide range of sounds, suitable for
classical and neoclassical styles. In October of the same
year was announced the release of Virtual Sitar software based on the Indian
instrument, featuring mastered sitar samples recorded with
special equipment.
In
April
2010
was introduced Aeternus Brass featuring
solo Trumpet, Cornet, Trombone, Tuba, French Horn,
Flugelhorn as well as Brass Sections and Orchestral
Ensemble.
In
mid-2010, by using Additive Synthesis was released
Harmodion, an organ and a free-reed aerophone virtual
instrument, which includes: Electronic, Tonewheel Drawbar,
Transistor and Combo organs, as well as Harmonium, Accordion
and Bandoneon.
After
a long developing period, the
virtual instrument named
Chordophonet, was released in March 2013, featuring both
Virtual Celtic and Concert Harps including a Hammered Dulcimer.
Over
the years 2013 and 2014, continuing with a new developing
stage initiated in 2011,
progressively on demand most of the virtual instruments has
been introduced as
Audio Units Components and VST for macOS,
Apple EXS24 MkII Sample Libraries
and Native Instruments
KONTAKT Sample Libraries.
Banjodoline,
was published in June 2015, a
Virtual Banjo and Mandolin, including a Banjolin, Octave and
Electric Mandolin fretted stringed instruments.
Bassesland, released in May 2016, is a virtual
bass software that covers a wide range of sounds, from an
electric bass guitar or an acoustic double bass, to the
vintage bass synthesizers.
Akkordica,
was released in August 2017, a Virtual Accordion, Harmonica
and Melodica software that covers a wide range of sounds, by
combining the traditional accordion performance and modern
digital functionality.
GuitarTempus, released
publicly in October 2017, is a virtual guitar designed to
emulate the acoustic (nylon, six and twelve steel string),
semi acoustic (hollow body) and electric 'clean' guitars.
In
early 2018, was released
ShamiKoto, a virtual Koto and Shamisen, based on the
traditional Japanese stringed musical instruments.
In
mid-2018 was released
Sonicircuit Stereo Flanger,
an
effect plugin that creates a mixing of two identical signals
together, one signal delayed by a small and gradually
changing period, causing a ‘phase shift´ between the two
signals to use in
guitar, vocals and synths.
The
most recent software Echo Chamber
is a stereo Reverb and Delay plug-in effect, used to
create psychoacoustic models to simulate sounds reflecting
from surfaces in a room or space.
And there's more to come...
Location
Affiliation
Syntheway
is a
Software Industry Professionals Member and
OISV Charter
Member (Organization of Independent Software Vendors).



Syntheway Social Networking
Sites:
                                
                              
You can connect with us on Facebook, Twitter, YouTube,
Instagram, MySpace,
SoundCloud, Dailymotion, Tumblr,
StumbleUpon, Google+, Flickr, Telegram, Veoh, Photobucket, Pinterest,
Metacafe, Quora, Lacartes, Plurk, Diigo, Audiomack, Ustream, TagTélé, Beat100,
Ipadio, Slideshare, PdfSR, OpenGameArt, Chirbit, Huffduffer, Hearthis.at, LinkedIn, Mixcloud, Tagged,
Fandalism, Deezer, Blip.fm, Chordify, Wavo,
Klear, Paper.li, BuzzFeed, FlipSnack, VK, DropShots,
Odnoklassniki, Keek, Ello, YourListen, AudioBoo, ReverbNation, Medium, About.me,
Uploadstars, Issuu, Ricoh Theta,
Behance, Bandcamp, Spotify,
IndieSound, Clyp.it, Tradiio,
iTunes, Calaméo, eDocr. Google
Play and
a
bunch of other networking sites!
We hope you enjoy our software,
videos and music demos!
|